The Multiplayer Classroom: Designing Coursework as a Game
Lee Sheldon
Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite students by using principles learned in the development of popular video games. Suitable for use in the classroom or the boardroom, the book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. You don't need any experience making games or even playing games to use this book. Yet, you will learn how to create multiplayer games for any age on any subject. Bring your classroom into the 21st century!
Godina:
2011
Izdanje:
1
Izdavač:
Cengage
Jezik:
english
Strane:
305
ISBN 10:
1435458443
ISBN 13:
9781435458444
Fajl:
PDF, 5.39 MB
IPFS:
,
english, 2011